using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Mapcontrol : MonoBehaviour
{
    public int map;
    public bool havecreatemap;
    public bool havedelete;
    // Start is called before the first frame update
    void Start()
    {
        map = 0;
        havecreatemap = false;
        havedelete = false;
    }
}
